Jesus, you guys.
I don't know what you guys leaving all the frustrated reviews mean by "trick level". Do you mean level 4? Because the title of that level is the secret to winning that level. It's not that obscure.
I just beat this. It was a lot of fun. I really like how it played. I spentthe first few levels wondering just how the hell this game worked, but once I figured it out I couldn't stop playing.
I played this in multiple sittings, but I still can't help but say that this game was too short.
Maybe different types of enemies and whatnot would be able to add more depth to the game? While this is the best game to implement the idea of evolution in the core gameplay (in my opinion), it still needs something to make it really great. I would try to mess with the formula you've got going here as little as possible, but definitely try to add something more too it.
I hope there's a sequel. I look forward to more games from you.
I get it!
I had to actually read the journal entry on your page and look at the comments to understand what was going on between these two games. Feels a little empty, even still.
Some kind of follow-up to see how everything turns out for the chick and the villain and whatever would be nice. You have a weird way of making your games though. I kind of like it.
I would just like to start off saying I am laughing really hard at Colonel-Swordsman's review. Bravo Mr. Swordsman, you have made an absolutely massive ass out of yourself and you have no idea! Freaking brilliant! You clearly got frustrated with this game after two tries and raged and decided to attack it. Congradulations on proving you have the emotional stability of a 4-year-old. You know as well as I that what the game looks like effect how "good" or "bad" the game is. It was simply the only thing you could think of to attack because you didn't understand the whole concept of "free will" in this game. Why? You lack any patience. And don't throw around you're ability to crap out walls of text as proof that you are patient, you are simply one of those people who enjoy hearing the sound of their own voice. The ironic thing is that you're much more pompous and self-absorbed than the person you're calling out as being pompous and self-absorbed. Thank you for the lulz.
Now that that's out of the way, I enjoyed this. I like being able to see how i played a game, that's just a personal thing I enjoy. It's not too hard, but you won't make it through on your first try, I like that.
I feel sorry for the people who have and will continue to ragequit this game and never see the ending. When that first two-word line popped up, I got it, and it got a laugh from me. I think the game is just long enough for the joke to work. I also enjoyed the old-time platformer feel it had to it. You may even think about giving the flash document smaller dimensions, so it feels even more like a Gameboy game. Also, a semi-hidden button that lets you start playing again for real wouldn't be bad. Refreshing the page is a little annoying.
One last thing, I'd love to see a sequel with multiple levels. You could totally turn this into a puzzle platformer with the dude you play as and Will. Just an idea. Keep it up.
thanks. it's surprising how aggressive some Newgrounders are just because they can sense the slightest little pretension from my side. I'm sorry, I made a small little game based on determinism for the fun of it instead of another "Mario 63" or whatever the kids like playing. Angry internet men/kids, rage on!! Write a long review asking me to choke!!! That'll show me!!!
Okay, maybe not BRILLIANT, but this is a great game. Nice, simple beat 'em up that's not too hard and not so easy as you can not pay attention. The best part of the game is just how fluid it all is. The art style and animation style fit so well here. I dig the music as well. This game is freaking fun. Well done.
Kind of Disappointing
The first Warbears was so good. There were so many little problems to solve, and you couldn't help but feel like you were part of the action. This was really just kind of boring. Guy goes shopping, gets wet, and now bright lights are the only way to stop the bad guys. There was no thinking outside the box here, which is what made the first warbears so great. There was a whole lot of potential with "E-Dude" but he was only there to help with one puzzle and a way to finish the story.
That said, the writing was excellent. Just like the first one, there were plenty of times where I laughed. The cast of unique characters is just so great for the little conversations and observations they have. Steve's ideas about Chistmas pranks and the smart-allecy nature of the antivirus program were great.
By no means did I not enjoy this game, It just didn't live up to the first one as far as gameplay. there was no way to utilize the special characteristics of each character. You could have swapped Steve and Kla with each other, or the other warbears, and it would have been the same story. The only thing about the story that was character-driven was the prank.
There just seemed like it was missing a lot that the first game had. And I realize this is probably just a result of being crunched for time for christmas, so i know you can do better.
I love te style of the warbears games, by the way. Keep up the good work.
Hilarity. I laughed multiple times. Life is freeware, democracy: one for all... This was great.
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